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Fire SlimesTier 2

at GAMERSSHOP DTR STORE CHAMPIONSHIP

decks
2 (8.3% of field)
matches (non-mirror)
8 2-6-0
overall winrate
25.0%
ELO-adjusted winrate
37.5% avg ELO -6.0 per match
expected value
44.4% share-weighted (raw)
EV (ELO-adj)
46.1% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1315 · median 1315 · range 1269–1362 (2 pilots with an ELO rating)
1114 Q1 1260 Q3 1481 1630
0% of pilots are in the field's top quartile, 0% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Crux Lorraine 12.5% 1 0-1-0 0.0% 40.0% 41.4% -13.7
Fire Aggro 8.3% 1 0-1-0 0.0% 40.0% 39.4% -16.9
Fire Crux Mage 8.3% 1 0-1-0 0.0% 40.0% 46.5% -5.6
Fire Suited 8.3% 1 1-0-0 100.0% 60.0% 62.3% +19.7
Wind Shadowstrike 8.3% 0
Fire Aetherwing 4.2% 0
Fire Firebloom Burn 4.2% 1 1-0-0 100.0% 60.0% 53.2% +5.1
Slimes 4.2% 0
Water Aetherwing 4.2% 0
Water Allies 4.2% 0
Water Astra Ranger 4.2% 1 0-1-0 0.0% 40.0% 40.4% -15.4
Water Fractal 4.2% 0
Water Neos 4.2% 0
Water Umbra Guardian 4.2% 0
Wind Razorgale 4.2% 0
Wind Seiryuu 4.2% 0
Wind Wakeup Combo 4.2% 2 0-2-0 0.0% 33.3% 39.0% -10.5
Decklists · 2 from this event

The 2 public Fire Slimes decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 19 cards with non-zero signal (raw numbers, including 19 held back from the grid above)
Card Edge In winner In loser Same Direction
Vampiric Slime -1.00 0 1 0
Pride's Vanguard -1.00 0 1 0
Viridian Protective Trinket -1.00 0 1 0
Blissful Calling -1.00 0 1 0
Beastsoul Visage +1.00 1 0 0
Slime King -1.00 0 1 0
Beastbond Boots +1.00 1 0 0
Three of Hearts -1.00 0 1 0
Fluffy Shopkeep +1.00 1 0 0
Xiao Qiao, Cinderkeeper +1.00 1 0 0
Lustrous Slime +1.00 1 0 0
Nullifying Lantern +1.00 1 0 0
Stalwart Shieldmate +1.00 1 0 0
Cremation Ritual -1.00 0 1 0
Gaia's Songbird +1.00 1 0 0
Bedivere, Woodland Overseer -1.00 0 1 0
Verdant Scepter -1.00 0 1 0
Fiery Interference -1.00 0 1 0
Twilight Slime +1.00 1 0 0

JSON: /api/events/36831/archetypes/Fire Slimes